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3 changed files with 5 additions and 13 deletions

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*.uasset filter=lfs diff=lfs merge=lfs -text
*.umap filter=lfs diff=lfs merge=lfs -text
*.png filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.wav filter=lfs diff=lfs merge=lfs -text
*.mp4 filter=lfs diff=lfs merge=lfs -text
*.fbx filter=lfs diff=lfs merge=lfs -text
*.uplugin filter=lfs diff=lfs merge=lfs -text
*.uproject filter=lfs diff=lfs merge=lfs -text

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# ---> UnrealEngine
# Visual Studio 2015 user specific files
.vs/
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*.sdf
*.VC.db
*.VC.opendb
.vsconfig
# Precompiled Assets
SourceArt/**/*.png
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# Binary Files
Binaries/*
Plugins/**/Binaries/*
Plugins/*/Binaries/*
# Builds
Build/*
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# Compiled source files for the engine to use
Intermediate/*
Plugins/**/Intermediate/*
Plugins/*/Intermediate/*
# Cache files for the editor to use
DerivedDataCache/*

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# VacuVoltVR
VacuVoltVR is an immersive VR training simulator designed to teach safe and efficient maintenance procedures for high-voltage vacuum circuit breakers. The project provides realistic 3D interactions, guided workflows, and fault-scenario training to help engineers gain hands-on experience without risking equipment or personnel.